Animated.Value
Standard value for driving animations. One Animated.Value
can drive multiple properties in a synchronized fashion, but can only be driven by one mechanism at a time. Using a new mechanism (e.g. starting a new animation, or calling setValue
) will stop any previous ones.
Typically initialized with new Animated.Value(0);
Reference
#
MethodssetValue()
#
setValue(value);
Directly set the value. This will stop any animations running on the value and update all the bound properties.
Parameters:
Name | Type | Required | Description |
---|---|---|---|
value | number | Yes | Value |
setOffset()
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setOffset(offset);
Sets an offset that is applied on top of whatever value is set, whether via setValue
, an animation, or Animated.event
. Useful for compensating things like the start of a pan gesture.
Parameters:
Name | Type | Required | Description |
---|---|---|---|
offset | number | Yes | Offset value |
flattenOffset()
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flattenOffset();
Merges the offset value into the base value and resets the offset to zero. The final output of the value is unchanged.
extractOffset()
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extractOffset();
Sets the offset value to the base value, and resets the base value to zero. The final output of the value is unchanged.
addListener()
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addListener(callback);
Adds an asynchronous listener to the value so you can observe updates from animations. This is useful because there is no way to synchronously read the value because it might be driven natively.
Returns a string that serves as an identifier for the listener.
Parameters:
Name | Type | Required | Description |
---|---|---|---|
callback | function | Yes | The callback function which will receive an object with a value key set to the new value. |
removeListener()
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removeListener(id);
Unregister a listener. The id
param shall match the identifier previously returned by addListener()
.
Parameters:
Name | Type | Required | Description |
---|---|---|---|
id | string | Yes | Id for the listener being removed. |
removeAllListeners()
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removeAllListeners();
Remove all registered listeners.
stopAnimation()
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stopAnimation([callback]);
Stops any running animation or tracking. callback
is invoked with the final value after stopping the animation, which is useful for updating state to match the animation position with layout.
Parameters:
Name | Type | Required | Description |
---|---|---|---|
callback | function | No | A function that will receive the final value. |
resetAnimation()
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resetAnimation([callback]);
Stops any animation and resets the value to its original.
Parameters:
Name | Type | Required | Description |
---|---|---|---|
callback | function | No | A function that will receive the original value. |
interpolate()
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interpolate(config);
Interpolates the value before updating the property, e.g. mapping 0-1 to 0-10.
See AnimatedInterpolation.js
Parameters:
Name | Type | Required | Description |
---|---|---|---|
config | object | Yes | See below. |
The config
object is composed of the following keys:
inputRange
: an array of numbersoutputRange
: an array of numbers or stringseasing
(optional): a function that returns a number, given an input numberextrapolate
(optional): a string such as 'extend', 'identity', or 'clamp'extrapolateLeft
(optional): a string such as 'extend', 'identity', or 'clamp'extrapolateRight
(optional): a string such as 'extend', 'identity', or 'clamp'
animate()
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animate(animation, callback);
Typically only used internally, but could be used by a custom Animation class.
Parameters:
Name | Type | Required | Description |
---|---|---|---|
animation | Animation | Yes | See Animation.js . |
callback | function | Yes | Callback function. |
stopTracking()
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stopTracking();
Typically only used internally.
track()
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track(tracking);
Typically only used internally.
Parameters:
Name | Type | Required | Description |
---|---|---|---|
tracking | AnimatedNode | Yes | See AnimatedNode.js |