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Version: 0.61

Running On Device

It's always a good idea to test your app on an actual device before releasing it to your users. This document will guide you through the necessary steps to run your React Native app on a device and to get it ready for production.

If you used Expo CLI or Create React Native App to set up your project, you can preview your app on a device by scanning the QR code with the Expo appโ€”but in order to build and run your app on a device, you will need to eject and install the native code dependencies from the environment setup guide.

Running your app on Android devices#

Development OS#

1. Enable Debugging over USB#

Most Android devices can only install and run apps downloaded from Google Play, by default. You will need to enable USB Debugging on your device in order to install your app during development.

To enable USB debugging on your device, you will first need to enable the "Developer options" menu by going to Settings โ†’ About phone โ†’ Software information and then tapping the Build number row at the bottom seven times. You can then go back to Settings โ†’ Developer options to enable "USB debugging".

2. Plug in your device via USB#

Let's now set up an Android device to run our React Native projects. Go ahead and plug in your device via USB to your development machine.

Next, check the manufacturer code by using lsusb (on mac, you must first install lsusb). lsusb should output something like this:

$ lsusbBus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching HubBus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hubBus 001 Device 003: ID 22b8:2e76 Motorola PCSBus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching HubBus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hubBus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hubBus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub

These lines represent the USB devices currently connected to your machine.

You want the line that represents your phone. If you're in doubt, try unplugging your phone and running the command again:

$ lsusbBus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching HubBus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hubBus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching HubBus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hubBus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hubBus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub

You'll see that after removing the phone, the line which has the phone model ("Motorola PCS" in this case) disappeared from the list. This is the line that we care about.

Bus 001 Device 003: ID 22b8:2e76 Motorola PCS

From the above line, you want to grab the first four digits from the device ID:

22b8:2e76

In this case, it's 22b8. That's the identifier for Motorola.

You'll need to input this into your udev rules in order to get up and running:

echo 'SUBSYSTEM=="usb", ATTR{idVendor}=="22b8", MODE="0666", GROUP="plugdev"' | sudo tee /etc/udev/rules.d/51-android-usb.rules

Make sure that you replace 22b8 with the identifier you get in the above command.

Now check that your device is properly connecting to ADB, the Android Debug Bridge, by running adb devices.

$ adb devicesList of devices attachedemulator-5554 offline   # Google emulator14ed2fcc device         # Physical device

Seeing device in the right column means the device is connected. You must have only one device connected at a time.

3. Run your app#

Type the following in your command prompt to install and launch your app on the device:

$ npx react-native run-android

If you get a "bridge configuration isn't available" error, see Using adb reverse.

Hint: You can also use the React Native CLI to generate and run a Release build (e.g. npx react-native run-android --variant=release).

Connecting to the development server

You can also iterate quickly on a device by connecting to the development server running on your development machine. There are several ways of accomplishing this, depending on whether you have access to a USB cable or a Wi-Fi network.

Method 1: Using adb reverse (recommended)#

You can use this method if your device is running Android 5.0 (Lollipop) or newer, it has USB debugging enabled, and it is connected via USB to your development machine.

Run the following in a command prompt:

$ adb -s <device name> reverse tcp:8081 tcp:8081

To find the device name, run the following adb command:

$ adb devices

You can now enable Live reloading from the Developer menu. Your app will reload whenever your JavaScript code has changed.

Method 2: Connect via Wi-Fi#

You can also connect to the development server over Wi-Fi. You'll first need to install the app on your device using a USB cable, but once that has been done you can debug wirelessly by following these instructions. You'll need your development machine's current IP address before proceeding.

Open a terminal and type /sbin/ifconfig to find your machine's IP address.

  1. Make sure your laptop and your phone are on the same Wi-Fi network.
  2. Open your React Native app on your device.
  3. You'll see a red screen with an error. This is OK. The following steps will fix that.
  4. Open the in-app Developer menu.
  5. Go to Dev Settings โ†’ Debug server host & port for device.
  6. Type in your machine's IP address and the port of the local dev server (e.g. 10.0.1.1:8081).
  7. Go back to the Developer menu and select Reload JS.

You can now enable Live reloading from the Developer menu. Your app will reload whenever your JavaScript code has changed.

Building your app for production#

You have built a great app using React Native, and you are now itching to release it in the Play Store. The process is the same as any other native Android app, with some additional considerations to take into account. Follow the guide for generating a signed APK to learn more.